Circus Cannot is one of the three base-game variants for Cannot in Minion Warfare. Circus Cannot adds bouncing effects to Cannot's arsenal, trading out his Cannot Shot attack with the Bouncy Cannot Shot. These cannonballs now bounce across the ground instead of shooting forward and ricochet off of walls.
Pros and Cons[]
Pros[]
- Bouncing effects
Cons[]
- Harder to aim precisely
Upgrades[]
Tough Rubber Skin[]
Cannonballs can bounce for a longer amount of time before vanishing.
Rubbery Reloader[]
Circus Cannot's reload speed increases due to a rubbery reloader.
Ringleader[]
An elevated status in the circus results in increased health.
v · e · d Minions
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Minions and Variants |
Cannot |
Caliente Cannot - Future Cannot - Circus Cannot - Cauldron Cannot |
Chucky |
Spy Chucky - Ice Chucky - Charged Chucky - Ninja Chucky |
Chomper |
Char Chomper - Turbo Chomper - El Chompacabra - Dragon Chomper |
Clod |
Ore Clod - Cold Clod - Sonic Clod - Crystal Clod |
Snerlin |
Shock Snerlin - Armored Snerlin - Medic Snerlin - Fire Snerlin |
Krackle |
Cosmic Krackle - Fire Krackle - King Krackle - Yummy Krackle |
Added in Minion Warfare 2 |
G.E.P. |
F.E.P. - V.E.P. - U.E.P. - R.E.P. |
Eekook |
Freezook - Barbekook - Zombeekook - Crazeekook |
Pump-Kog |
Pyro-Kog - Pump-Kool - Boom-Kog - Power-Kog |