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Future Cannot is one of the three base-game variants for Cannot in Minion Warfare. Future Cannot adds charging effects to Cannot's arsenal, trading out his Cannot Shot attack with the Plasma Cannot Shot. Future Cannot can now charge up his primary weapon for up to three levels of increased damage.

Pros and Cons[]

Pros[]

  • Charging effects

Cons[]

  • Weaker initial impact

Upgrades[]

Future-y Reload[]

Reload time is decreased, moreso when using a charged shot.

Timer Blast[]

If a fully-charged blast goes far enough without hitting an opponent, it explodes!

Speed of Light[]

Future Cannot can move faster while charging an attack.

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Minions
Minions and Variants
Cannot
Caliente Cannot - Future Cannot - Circus Cannot - Cauldron Cannot
Chucky
Spy Chucky - Ice Chucky - Charged Chucky - Ninja Chucky
Chomper
Char Chomper - Turbo Chomper - El Chompacabra - Dragon Chomper
Clod
Ore Clod - Cold Clod - Sonic Clod - Crystal Clod
Snerlin
Shock Snerlin - Armored Snerlin - Medic Snerlin - Fire Snerlin
Krackle
Cosmic Krackle - Fire Krackle - King Krackle - Yummy Krackle
Added in Minion Warfare 2
G.E.P.
F.E.P. - V.E.P. - U.E.P. - R.E.P.
Eekook
Freezook - Barbekook - Zombeekook - Crazeekook
Pump-Kog
Pyro-Kog - Pump-Kool - Boom-Kog - Power-Kog
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