Untitled Horror Fighting Game would be a crossover tournament fighter game developed by Toshiko Games, LegendGames Entertainment, and Outsider Entertainment and published by one of the three. The game would cross together various universes of the three companies and bring together at least 12 different horror-themed characters to battle it out.
Plot[]
TBA
Gameplay[]
Players control characters with different fighting styles and special attacks, engaging in one-on-one combat to deplete their opponent's life gauge. The game features 2.5D graphics; movement is restricted to a two-dimensional plane, while the characters and backgrounds are rendered in a three-dimensional fashion. Matches take place over three rounds by default (although Custom Match mode allows for this number to be changed).
Each player possesses three meters: a Stamina Meter, a Rage Meter, and a Devastation Meter. Stamina Meters are basic health meters that decrease as the player takes damage. Dealing damage builds up the Rage Meter; when completely full, the player can activate Rage Mode, which boosts the power and attack speed of all their attacks for a short time at the cost of defense. Finally, the Devastation Meter is filled by performing combos. Once full, players can unleash their Devastation Attack, a super powerful attack that is an instant kill in most cases.
The stages, based on various locations from the various universes, such as the St. Abraham Mental Institution, the Great Arch, or Lynch City, feature interactive environments and multiple areas. If an opponent is hit with a heavy attack near a corner of the arena, it launches them, triggering a transition animation and taking the fight to a new section of the stage. Each section also contains objects that characters can interact with differently depending on their class. Characters fall into one of three categories: Warlock (characters that use magical attacks or energy attacks), Warrior (characters that use guns or melee weapons), or Savage (characters that rely on brute strength). Players have the option to turn off interactive elements and stage transitions.
Game Modes[]
Roster and Stages[]
Character Roster[]
- NOTE: The roster is not finalized and may change in the future'.
Character | Universe | Rival |
---|---|---|
Anomaly-097 | Anomaly Trilogy | Sara Walker |
Black Death | Jack the Reaper | Plague Doctor |
Bloody Mary | Special Place in Hell | Stabbo the Clown |
Deathcap | Vengeance | Great White |
Gabe Landis | Nightfall | Jack Lantern |
Great White | Nightfall | Deathcap |
Jack Lantern | Jack the Reaper | Gabe Landis |
Jackson Dennis | Slasher | Survivor |
Lucifer | Nightfall | Raizo Dragonheart |
Malpractice | Nightfall | The Skin Daddy |
Ominous | Slasher | Siren |
Plague Doctor | Special Place in Hell | Black Death |
Raizo Dragonheart | Elder's Legacy | Lucifer |
Raymond Spooner | Nightfall | The Fallen |
Sara Walker | Blood Prophecy | Anomaly-097 |
Siren | Blood Prophecy | Ominous |
Slaughterman | Fading Springs | Wraith |
Stabbo the Clown | Original | Bloody Mary |
Survivor | Anomaly Trilogy | Jackson Dennis |
The Fallen | Brawl Legends | Raymond Spooner |
The Skin Daddy | game.exe | Malpractice |
Wratih | Elder's Legacy | Slaughterman |
Stage List[]
- NOTE: The list of stages is not finalized and may change in the future'.
Stage | Universe |
---|---|
Clubhouse | Original |
Coaster | Special Place in Hell |
Dojo | Brawl Legends |
Lynch City | Vengeance |
Rural | Anomaly Trilogy |
Site C | Anomaly Trilogy |
St. Abraham Mental Institution | Fading Springs |
The Great Arch | Nightfall |